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801. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Tiberius Heth wrote: No it IS different, but some folks can't or don't want to see the difference. Yes, it's different, in ways of unquantifiable significance of consequence on a per character and buyer basis. Yet still it's commonly practiced...
- by Tyberius Franklin - at 2015.10.19 22:40:27
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802. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Omnathious Deninard wrote: Tyberius Franklin wrote: Dave Stark wrote: Omnathious Deninard wrote: Highlights About 1000 Aurum per Extractor
121 SP Packets for a 50M SP player
Estimated 769m ISK per SP packet
$1312.5 worth of...
- by Tyberius Franklin - at 2015.10.19 21:10:51
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803. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dror wrote: Hey, Tiberius, What's your take on this effecting retention? I can't strongly guess one way or another, but based on CCP Terminus advising that mostly new players buy characters I think easing the burden from a large purchase to sm...
- by Tyberius Franklin - at 2015.10.19 21:05:30
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804. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Omnathious Deninard wrote: Highlights About 1000 Aurum per Extractor
121 SP Packets for a 50M SP player
Estimated 769m ISK per SP packet
$1312.5 worth of PLEX to buy the SP to reach 50M
what's ~1000 aurum ...
- by Tyberius Franklin - at 2015.10.19 20:56:51
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805. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Daniela Doran wrote: Charlie Nonoke wrote: I'm not against the character bazaar and its function, because skills were already tailored by the original capsuleer and decisions were made by him. The new buyer has to accept those decisions, lik...
- by Tyberius Franklin - at 2015.10.19 02:27:33
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806. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
Justin Cody wrote: Barghest - It doesn't deserve a nerf at all - compare it to the rattlesnake. It's not being nerfed.
- by Tyberius Franklin - at 2015.10.19 00:30:43
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807. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: It's an issue because as long as you pay more money you can train faster than 2700/hr. By definition it's pay to win because another RL poor player can't do anything inside the game to catch up to accelerated training rates. ...
- by Tyberius Franklin - at 2015.10.18 23:07:07
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808. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: Saying these are not cons is not enough. Put your feet in the fire and give me arguments as to why these aren't cons. I just did for the ones that actually make sense as cons to begin with. For the rest questioning the logic sho...
- by Tyberius Franklin - at 2015.10.18 22:44:00
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809. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: Part 4: SP Trading will be abused. Let me list the ways: 1. SP mules making passive income on countless accounts 2. People blowing away the max 2700 SP per hour limit. Now there is no upper limit so characters could gain as ...
- by Tyberius Franklin - at 2015.10.18 22:34:39
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810. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
@Sibyyl Funny thing about the cons of the Baraar: (A) is irrelevant for buyers with existing social connections, benefiting established players over new ones, like we need more of that. (B)-(F) seem pretty irrelevant, you either accept the chara...
- by Tyberius Franklin - at 2015.10.18 22:16:24
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811. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: a large portioin of skills people will want to get rid of are prerequisites. especially if they invested in something heavily before investing in something else - like pretty much all older characters did. I certainly get thi...
- by Tyberius Franklin - at 2015.10.18 21:55:22
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812. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Teckos Pech wrote: Tyberius Franklin wrote: $25/million(or 1/10th of that) SP? I'll take the long way thanks... But if others think it worthwhile, I won't stand in the way. I think that is the take away from CCP Terminus' post about the ...
- by Tyberius Franklin - at 2015.10.18 21:52:02
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813. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Tyberius Franklin wrote: Dave Stark wrote: Tyberius Franklin wrote: Unless we want to get into actual skill removal I'd say that yes, it makes perfect sense to lock in "dead weight" skills. That seems to be exactly wh...
- by Tyberius Franklin - at 2015.10.18 21:47:38
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814. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
$25/million(or 1/10th of that) SP? I'll take the long way thanks... But if others think it worthwhile, I won't stand in the way.
- by Tyberius Franklin - at 2015.10.18 21:35:11
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815. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Tyberius Franklin wrote: Unless we want to get into actual skill removal I'd say that yes, it makes perfect sense to lock in "dead weight" skills. That seems to be exactly what was suggested in the Dev response quoted. ...
- by Tyberius Franklin - at 2015.10.18 21:31:41
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816. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: Tyberius Franklin wrote: Dave Stark wrote: because what happens when you remove all the SP from astrogeology V, and then want to remove it from mining IV also? if you remove SP from mining IV, and no longer train astrog...
- by Tyberius Franklin - at 2015.10.18 21:21:14
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817. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: because what happens when you remove all the SP from astrogeology V, and then want to remove it from mining IV also? if you remove SP from mining IV, and no longer train astrogeology? if so that'll affect grandfathered player...
- by Tyberius Franklin - at 2015.10.18 21:13:45
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818. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sean Crees wrote: CCP Terminus wrote: Scott Ormands wrote: On one hand im excited to get back the 3m sp wasted in mining on a carrier toon, on the other what is to stop me from trainging a command ship and then extracting all the boosting...
- by Tyberius Franklin - at 2015.10.18 21:04:47
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819. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Jared Khanar wrote: Tyberius Franklin wrote: You only furthered the slippery slope and worse, assumed I felt some obligation to participate in every service CCP offers, existing or otherwise. That considered I hope you'll excuse my not wan...
- by Tyberius Franklin - at 2015.10.18 09:50:11
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820. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Jonah Gravenstein wrote: Tyberius Franklin wrote: Jonah Gravenstein wrote: The value of time is subjective, not everybody values it in the same way, or at the same rate; which is why it's such a fine distinction. If we can't define a val...
- by Tyberius Franklin - at 2015.10.18 09:39:46
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